In the town of Saima, when summer is about to begin, a group of six high school students intend to live a secret adventure by spending seven carefree days in a ruined mining facility.
A strange disturbance in the World of the Living sends Ichigo and Kon to the Soul Society, where the Seireitei has been devastated by an explosion of reishi and Rukia is missing. Stranger still, none of the Soul Reapers remember Ichigo, and they think he’s the one responsible for the destruction. Now on the run, Ichigo is forced into a lonely battle in order to find Rukia and stop the real culprits!
A young girl, from a civilization that resides in deep underground tunnels, finds herself trapped in an inverted world and teams up with a resident to escape and return home.
Finally, the day of Mai's high school graduation has arrived. While Sakuta eagerly waits for his girlfriend, an elementary schooler who looks exactly like her appears before him. Suspicious, and for all the wrong reasons... Meanwhile, Sakuta and Kaede's father suddenly calls, saying that their mother wants to see her daughter. She was hospitalized because Kaede's condition had been too much for her to bear, so what could she possibly want now?
In a mythical kingdom, the mighty Imperial Knights harness a magical substance known as Aer to power their weapons and protect humanity from the monsters of the forest. But something strange is afoot; the Aer is somehow changing, causing the wilderness to waste away and stirring the woodland beasts to attack with greater frequency. As danger creeps steadily closer to civilization, two young recruits - Flynn, the rigid son of a fallen hero, and the rebellious and brash Yuri - must ride with their fellow Imperial Knights to distant ruins in hopes of uncovering the truth behind the transforming Aer.
Kyuta, a boy living in Shibuya, and Kumatetsu, a lonesome beast from Jutengai, an imaginary world. One day, Kyuta forays into the imaginary world and, as he's looking for his way back, meets Kumatetsu who becomes his spirit guide. That encounter leads them to many adventures.
As a lionhearted boy who can't wield magic strives for the title of Wizard King, four banished Wizard Kings of yore return to crush the Clover Kingdom.
In the distant technological future, civilization has reached its ultimate Net-based form. An "infection" in the past caused the automated systems to spiral out of order, resulting in a multi-leveled city structure that replicates itself infinitely in all directions. Now humanity has lost access to the city's controls, and is hunted down and purged by the defense system known as the Safeguard. In a tiny corner of the city, a little enclave known as the Electro-Fishers is facing eventual extinction, trapped between the threat of the Safeguard and dwindling food supplies. A girl named Zuru goes on a journey to find food for her village, only to inadvertently cause doom when an observation tower senses her and summons a Safeguard pack to eliminate the threat. With her companions dead and all escape routes blocked, the only thing that can save her now is the sudden arrival of Killy the Wanderer, on his quest for the Net Terminal Genes, the key to restoring order to the world.
The "Academy Island Incident" in which four "kings" cross paths... Since then, Silver Clansmen Kuroh Yatogami and Neko have been searching for their master, Shiro. Without finding any clues to Shiro's whereabouts, the two became disheartened. However, one day, they see HOMRA members Rikio Kamamoto and Anna Kushina being chased by someone.
A wind has swept the Earth taking all the memories from everyone. No one knows who they are, how to speak, or how to use the tools of modern civilization. Two years later, a young man who has been re-educated travels across America on a mysterious journey.
Accused of terrorism and feeling the heat, Saki's high-tech crew is in the crosshairs. Meanwhile, the shroud of mystery covering Takizawa is lifted as he and his fellow Selecao make their final moves. Every game must come to an end. For those playing Mr. Outside's twisted game of conspiracy thrills, the end comes now.
Dr. Raichi is one of the only survivors of the Tuffles, a race that once lived on Planet Plant before the coming of the Saiyans. The Saiyans not only massacred the entire Tuffle race, but also stole their technology and conquered the planet, renaming it Planet Vegeta in honor of their king. Raichi managed to escape with a capsule and found refuge on the Dark Planet, a world at the end of the universe. His only wish is to eradicate the last remaining Saiyans.
In a society devastated by the effects of an all-out war between heroes and villains, a mysterious giant fortress suddenly appears, engulfing towns and people one after another. Then, a man reminiscent of All Might, the 'symbol of peace', stands in front of Izuku and his friends...
Experience the inspiring moments that launched Luffy and the first four members of his crew on their grand adventure to find the One Piece! It’s all here—from Shanks giving Luffy the straw hat, to Nami facing the Fish-Men at her hometown. Along the way, Zoro finds his swordsman’s zeal, Usopp pays for his pranks, and Sanji sizzles up the Baratie. Join the crew where it all began in the waters of East Blue.
One year after the events of the anime, Rintarou begins to feel the repercussions of extensive time travel, and eventually completely fades from reality. Kurisu, being the only companion to remember him, now must find a way to bring him back.
It’s a high-stakes mystery on the high seas! Enjoying a free prize cruise on a military ship, Conan and his friends find their relaxation interrupted by the threat of possible explosives on board! It’s a race against time to find the culprit and save the ship — and potentially the whole country!
Tanjiro undergoes rigorous training with the Stone Hashira, Himejima, in his quest to become a Hashira. Meanwhile, Muzan continues to search for Nezuko and Ubuyashiki. A recap of Kimetsu no Yaiba episodes 55–56, with new footage and special end credits.
The story is set in London at the end of the 19th century. A new task has been assigned to Team White Pigeon, a group of spies from the Commonwealth. It is a delivery of a used bookstore owner to the Commonwealth. Ange, Dorothy and Chise successfully recapture the owner, who had been held in a detention center by the Kingdom. Meanwhile, the "spy hunt" became more intense in the Kingdom following an assassination attempt on the queen, and tension is strained at Control in the Commonwealth. Control speculates that the spy who has dispatched to the royal family might be a "double agent." To find out the truth, they order Team White Pigeon to contact with the spy, whose codename is "Bishop." How their new mission will be accomplished? And who is "Bishop"?
All Might and Deku accept an invitation to go abroad to a floating and mobile manmade city, called 'I-Island', where they research quirks as well as hero supplemental items at the special 'I-Expo' convention that is currently being held on the island. During that time, suddenly, despite an iron wall of security surrounding the island, the system is breached by a villain, and the only ones able to stop him are the students of Class 1-A.
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