Andy, at the urging of his former mentor and Magic Camp owner Roy Preston, returns to the camp of his youth hoping to reignite his career. Instead, he finds inspiration in his ragtag bunch of rookie magicians.
The teenagers of Disney's most infamous villains return to the Isle of the Lost to recruit a new batch of villainous offspring to join them at Auradon Prep.
The Care Bears team up with a troubled brother and sister who just moved to a new town to help a neglected young magician's apprentice whose evil spell book causes sinister things to happen.
Aura is gifted with magical abilities; she and her friends have many exciting adventures at the academy, but soon Aura learns that the school hatches many dark secrets that she must uncover. Will she be able to unveil the truth?
The Martin kids learn of a magic spell that will take them to the 'mommy market' so they can get a more user friendly model. After giving a few other moms a try, they want their own back. But that is not so easy.
Thunder, an abandoned young cat seeking shelter from a storm, stumbles into the strangest house imaginable, owned by an old magician and inhabited by a dazzling array of automatons and gizmos. Not everyone welcomes the new addition to the troupe as Jack Rabbit and Maggie Mouse plot to evict Thunder. The situation gets worse when the magician lands in hospital and his scheming nephew sees his chance to cash in by selling the mansion. Our young hero is determined to earn his place and so he enlists the help of some wacky magician's assistants to protect his magical new home.
Recently orphaned, a young boy is taken in by his godmother who is shocked to realize that she can see the boy's imaginary friend: a flamboyant, French magician named Bogus.
Morris "Mud" Himmel has a problem. His parents desperately want to send him away to summer camp. He hates going to summer camp, and would do anything to get out of it. Talking to his friends, he realizes that they are all facing the same sentence: a boring summer camp. Together with his friends, he hatches a plan to trick all the parents into sending them to a camp of their own design.
A family must use a magical box of Animal Crackers to save a rundown circus from being taken over by their evil uncle Horatio P. Huntington.
When a warlock threatens Wendy the Good Little Witch, she and her aunts hide out at a resort where Casper the Ghost is vacationing with his uncles. Although Casper and Wendy are told ghosts and witches don't get along, the two are kindred spirits! This spooky family-friendly adventure finds Casper and Wendy bridging the ghost-witch divide to battle the warlock who is intent on destroying Wendy.
The gang goes on a trip to check on Velma's younger sister, Madelyn. She's been studying stage magic at the Whirlen Merlin Magic Academy, where apparently there have been sightings of a giant griffin. The gang decides to investigate.
A young and unskilled fairy godmother that ventures out on her own to prove her worth by tracking down a young girl whose request for help was ignored. What she discovers is that the girl has now become a grown woman in need of something very different than a "prince charming."
Scooby-Doo and the gang are on the case when a mysterious lake monster starts scaring the guests at a summer resort in Erie Point, where Fred, Daphne, Velma and Shaggy have taken on seasonal jobs to pay for a barn they accidentally burned down. But in addition to sneaking suspicions, there's some romance in the air.
When a powerful spell turns her parents into giant monsters, a teenage princess must journey into the wild to reverse the curse before it's too late.
At 12 years old, Kermit the Frog and best friends Goggles and Croaker travel outside their homes in the swamps of the Deep South to do something extraordinary with their lives.
After 300 years of slumber, three sister witches are accidentally resurrected in Salem on Halloween night, and it is up to three kids and their newfound feline friend to put an end to the witches' reign of terror once and for all.
The Cromwell clan lives in the real world, except for their grandmother who lives in Halloweentown, a place where monsters go to escape reality. But now the son of the Cromwells' old enemy Kalabar has a plan to use the grandmother's book to turn Halloweentown into a grey dreary version of the real world while transforming the denizens of the real world into monsters.
An 11-year-old aspiring wrestler enters a competition to become the next WWE superstar by using special powers from a magical mask.
A unicorn learns from a riddle-speaking butterfly that she is supposedly the last of her kind, all the others having been herded away by the monstrous Red Bull. The unicorn sets out to discover the truth behind the butterfly's words. She is eventually joined on her quest by Schmendrick, a second-rate magician, and Molly Grue, a middle-aged woman who dreamed all her life of seeing a unicorn. Their journey leads them far from home, all the way to the castle of King Haggard.
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