Bloom discovers she is a fairy. She gets the chance to attend Alfea College with her new BFFs: Stella, Flora, Tecna, and Musa.
Sixteen years ago the most powerful warrior wizards of the Magic Dimension sacrificed themselves to fight against absolute evil. Now the fate of a kingdom is in the hands of a young girl - Bloom, the fairy of the Dragon's flame. Accompanied by her Winx Club girlfriends, Bloom must overcome the greatest challenge of all: enter the depths of the obscure dimension, fight against evil to bring her parents back to life and reveal the mystery linked to her origins. The destiny of the entire Magic Dimension depends on the outcome of this conflict.
In 1940, the world is besieged by World War II. Wendy, all grown up, has two children; including Jane, who does not believe Wendy's stories about Peter Pan.
Belle, the Beast, Lumiere, Cogsworth and the rest of those zany castle residents use their imaginations to embark on three magical, storybook adventures. This direct-to-video anthology serves as a "sequel" to Disney's animated hit film. In "The Perfect World," Belle and the Beast learn about forgiveness. In "Fifi's Folly," Lumiere's girlfriend is jealous of his bond with Belle. And in "Broken Wing," the Beast learns to be kind to an injured bird.
Reunited with her birth parents, Oritel and Marion, Bloom discovers what it is like to live as a princess of Domino. Adding to her joy at being with her parents is the upcoming Princess Ball, which Sky has asked Bloom to attend with him. But Bloom's happiness is short lived when Sky is forbidden by his own father to escort her. Meanwhile, the evil Ancestral Witches who had once destroyed Domino join forces with the Trix - Icy, Darcy, and Stormy - to erase all positive magic from the Magic Dimension. To reverse the effects of the Witches' devastating reign of darkness, the Winx and the Specialists must travel to the cursed city of Avram and come face to face with the Trix and the Ancestral Witches. Only by defeating the witches can the Winx restore the positive magic in the entire dimension and regain their own powers.
It’s the Adventure Bay 500! The pups have built an awesome race track and are ready to be the pit crew for their race hero, The Whoosh! But when the legendary racer is unable to drive in the championship race, he calls on his biggest fan-pup Marshall to take the wheel and race in his place! Marshall has to overcome his lack of confidence and his dastardly competition, The Cheetah, to fulfill his dream of becoming the fastest race-pup ever!
Equestria's divided. But a bright-eyed hero believes Earth Ponies, Pegasi and Unicorns should be pals — and, hoof to heart, she’s determined to prove it.
It's been ten years since the dragons moved to the Hidden World, and even though Toothless doesn't live in New Berk anymore, Hiccup continues the holiday traditions he once shared with his best friend. But the Vikings of New Berk were beginning to forget about their friendship with dragons. Hiccup, Astrid, and Gobber know just what to do to keep the dragons in the villagers' hearts. And across the sea, the dragons have a plan of their own...
The archenemies of the Winx Club, the Trix witches, team up with the evil nymph Politea and find out that, to defeat the fairies once and for all and become invincible, it takes very little: a Pearl hidden in the Deep of the Infinite Ocean! As small as powerful, the Pearl of the Depth gives enormous powers to those who possess it! For the Winx there is not a minute to waste: how will they stop the plans of their enemies before it's too late? Get ready: the most dangerous mission of the Winx is about to begin!
On a golden afternoon, wildly curious young Alice tumbles into the burrow and enters the merry, madcap world of Wonderland full of whimsical escapades.
An unlikely trio of heroes – a dragon, a boy and a forest brownie – embark on an epic adventure to find the “Rim of Heaven” - the mythological safe haven for all dragons.
As the Great Day of the Flyers nears, the Great Valley's flying youngsters are eager to participate in the annual exhibition to show off their skills. Everyone, that is, except free-spirited pterodactyl Petrie, whose individualism causes problems when it comes to staying in formation. Enter his dinosaur pals Littlefoot, Cera, Spike and Ducky, who encourage Petrie to embrace his uniqueness.
After a deadly storm, Tom and Jerry find themselves stranded on an unknown island ruled by the evil Wizard of Oz. As they try to find their way back home, they worry for their master Dorothy's safety.
When the meanest, nastiest villains pull a trick to take over their town, two brave children team up with a family of magical animals to bring them down.
When Hilda wakes up in the body of a troll, she must use her wits and courage to get back home, become human again — and save the city of Trolberg.
Best friends Tod, a fox kit, and Copper, a hound puppy, visit a country fair when they see a band of dogs called "The Singin' Strays". The band has five members: Dixie, Cash, Granny Rose, and twin brothers Waylon and Floyd. It is important that they perform well because a talent scout is visiting.
Who or what exactly is a Heffalump? The lovable residents of the Hundred Acre Wood -- Winnie the Pooh, Rabbit, Tigger, Eeyore, Kanga and the rest of the pack -- embark on a journey of discovery in search of the elusive Heffalump. But as is always the case, this unusual road trip opens their eyes to so much more than just the creature they're seeking.
When their trip to San Lorenzo takes a turn for the worst, Arnold and his classmate’s only hope of getting home is retracing the dangerous path that led to Arnold's parents' disappearance.
The classic Roald Dahl tale gets a modern twist when Tom and Jerry enter the amazing world of Willy Wonka's Chocolate Factory.
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