A performing magician divides into two people. The doubles then take turns doing tricks before merging back into one man.
In this scene is shown a magician behind an ordinary table, upon which he suddenly and mysteriously causes to appear a large box, into which he leaps. The sides of the box fall to the ground, but instead of containing the magician a lively clown steps forth who further mystifies the audience by causing the box to disappear, and in its place is seen a fully laid table with a smoking dinner, to which the clown applies himself. The table, however, suddenly disappears much to the astonishment of the clown, who is confronted by the magician in the garb of Mephistopheles. This he suddenly changes to that of a sculptor, and in the background is seen a pedestal with the bust of a young lady, which comes to life as the sculptor applies the mallet and chisel.
In a fantasy world of opposing kingdoms, a 15-year old girl must find the fabled MirrorMask in order to save the kingdom and get home.
On Christmas Eve, a little girl named Marie falls asleep and dreams herself into a fantastic world in which her toys become larger than life. She meets up with the Nutcracker Prince who takes her on a journey to his kingdom and defends her from the Mouse King.
An original story featuring performances by Cirque du Soleil. A young woman is entranced by an Aerialist. When they fall into the dreamlike world of Cirque du Soleil and are separated, they travel through the different tent worlds trying to find each other.
A magical glowing white motorcar ignores policemen, drives up buildings, flies through outer space, and can transform into a horse and carriage.
A reclusive princess and a directionless young man embark on a quest to save the world's mythical creatures from becoming extinct.
Jean-Marc is a man without qualities living in times that are out of joint. His wife and children ignore him; he's a mid-level government functionary in Montreal doing his job without care. He has an active imagination of sexual conquest, but his only real feelings come when he visits his aged mother, whose health is failing. When his wife leaves abruptly to work in Toronto, Jean-Marc sets out to reorder things with his daughters, his social life, and at work. In a world that at best is a farce, does he stand a chance?
Characters from a large magic book come to life.
A band-leader has arranged seven chairs for the members of his band. When he sits down in the first chair, a cymbal player appears in the same chair, then rises and sits in the next chair. As the cymbal player sits down, a drummer appears in the second chair, and then likewise moves on to the third chair. In this way, an entire band is soon formed, and is then ready to perform.
The elder one of each generation in the Furlong family is equipped with an extraordinary capacity. James discovers the nature of his at the time of an accident which causes the death of his father and his grandmother. Haunted by this mysterious evil he hides in a forest not to harm anybody. A few years later, Mae also takes refuge it in the forest and meets James.
When a hotelier attempts to fill the chronic vacancies at his castle by launching an advertising campaign that falsely portrays the property as haunted, two actual ghosts show up and end up falling for two guests.
The peaceful realm of Azeroth stands on the brink of war as its civilization faces a fearsome race of invaders: orc warriors fleeing their dying home to colonize another. As a portal opens to connect the two worlds, one army faces destruction and the other faces extinction. From opposing sides, two heroes are set on a collision course that will decide the fate of their family, their people, and their home.
Stuck in a life of indentured servitude, Marek dreams of becoming a wizard. When she meets the beautiful priestess Teela in need of help, she offers her assistance and provides a motley troupe. Together they go in search of Teela's sister, who was kidnapped by a wild ogre.
The young wizard Marek is forced to lead her band of would-be heroes on a mission for the corrupt Thieves Guild, which has taken her friend hostage. Their journey will take them straight into the wicked clutches of Szorlok, their greatest enemy.
Thunder, an abandoned young cat seeking shelter from a storm, stumbles into the strangest house imaginable, owned by an old magician and inhabited by a dazzling array of automatons and gizmos. Not everyone welcomes the new addition to the troupe as Jack Rabbit and Maggie Mouse plot to evict Thunder. The situation gets worse when the magician lands in hospital and his scheming nephew sees his chance to cash in by selling the mansion. Our young hero is determined to earn his place and so he enlists the help of some wacky magician's assistants to protect his magical new home.
God presides over a prehistoric tribe.
A woman named Kit moves back to her parent's house, where she receives a mysterious invitation that would fulfill her childhood dreams.
A magician who has been turned into a raven turns to a former sorcerer for help.
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