Scooby-Doo and the Mystery Gang visit Oakhaven, Massachusetts to seek strange goings on involving a famous horror novelist and his ancestor who is rumored to have been a witch.
The gang goes on a trip to check on Velma's younger sister, Madelyn. She's been studying stage magic at the Whirlen Merlin Magic Academy, where apparently there have been sightings of a giant griffin. The gang decides to investigate.
Scooby-Doo and the Mystery Inc. gang become involved in a supernatural mystery in Egypt.
Little Red Riding Hood: A classic story, but there's more to every tale than meets the eye. Before you judge a book by its cover, you've got to flip through the pages. In the re-telling of this classic fable, the story begins at the end of the tale and winds its way back. Chief Grizzly and Detective Bill Stork investigate a domestic disturbance at Granny's cottage, involving a karate-kicking Red Riding Hood, a sarcastic wolf and an oafish Woodsman.
In Ghosts On The Go, the gang crosses the Atlantic Ocean and takes on Europe! In Large Dragon at Large, the gang attends a Renaissance Faire, where a dragon interrupts their fun. While traveling in Greece, an ancient myth apparently comes to life because of a medallion Shaggy wears in It's All Greek to Scooby. In Pompeii and Circumstance, the gang's Italian vacation is interrupted by misdeeds in teh ancient city of Pompeii, leading to an ominous visit into the mouth of th no so dormant Vesuvius. And finally, the gang goes to Paris to see Daphne's cousin become a model, but only to discover she's been abducted by a giant gargoyle in Ready To Scare.
In the town of Blithe Hollow, Norman Babcock can speak to the dead, but no one other than his eccentric new friend believes his ability is real. One day, Norman's eccentric uncle tells him of a ritual he must perform to protect the town from a curse cast by a witch centuries ago.
An 11-year old boy believes that he is the best detective in town and runs the agency Total Failures with his best friend, an imaginary 1,200 pound polar bear.
The Loud family travel to Scotland and discover they are descendants of Scottish royalty as they move into their giant ancestral castle.
When a warlock threatens Wendy the Good Little Witch, she and her aunts hide out at a resort where Casper the Ghost is vacationing with his uncles. Although Casper and Wendy are told ghosts and witches don't get along, the two are kindred spirits! This spooky family-friendly adventure finds Casper and Wendy bridging the ghost-witch divide to battle the warlock who is intent on destroying Wendy.
When Scooby and the gang hear of a werewolf plaguing a traveling circus, they go undercover as circus performers to get to the bottom.
Daryl Zero is a private investigator and—along with his assistant, Steve Arlo—he solves impossible crimes and puzzles. Although Daryl's a master investigator, he doesn't know what to do with himself when he's not working; he has no social skills, writes bad music and drives Steve crazy.
Scooby and the gang have their first musical mystery in “Scooby Doo: Music of the Vampire.” It begins when they take a sing-a-long road trip into bayou country to attend the “Vampire-Palooza Festival” – an outdoor fair dedicated to all things Draculian. At first it looks as if they’re in for some fun and lots of Southern snacks, but events soon turn scary when a real live vampire comes to life, bursts from his coffin and threatens all the townsfolk. On top of that, this baritone blood sucker seems intent on taking Daphne as his vampire bride! Could the vampire be a descendant of a famous vampire hunter who is trying to sell his book? Or perhaps he’s the local politician, who has been trying to make his name in the press by attacking the vampires as downright unwholesome. The answers are to be found in a final song-filled showdown in the swamp in which our heroes unmask one of their most macabre monsters yet.
The adventures of a father and his young daughter, in their search for a long lost book that will help reunite a missing, close relative.
A young and unskilled fairy godmother that ventures out on her own to prove her worth by tracking down a young girl whose request for help was ignored. What she discovers is that the girl has now become a grown woman in need of something very different than a "prince charming."
Scooby-Doo and the gang are on the case when a mysterious lake monster starts scaring the guests at a summer resort in Erie Point, where Fred, Daphne, Velma and Shaggy have taken on seasonal jobs to pay for a barn they accidentally burned down. But in addition to sneaking suspicions, there's some romance in the air.
When renowned crime novelist Harlan Thrombey is found dead at his estate just after his 85th birthday, the inquisitive and debonair Detective Benoit Blanc is mysteriously enlisted to investigate. From Harlan's dysfunctional family to his devoted staff, Blanc sifts through a web of red herrings and self-serving lies to uncover the truth behind Harlan's untimely death.
Mystery Inc. withdraws from solving crimes after botching a case. When Vincent Van Ghoul contacts the gang about an unfinished investigation from Daphne, Shaggy and Scooby's past, the gang springs into action to finish the job that involves catching the 13th Ghost that escaped from the Chest of Demons and is still at large.
The Oggly family arrive at the municipal rubbish dump of Smelliville and must look for a new home, but they never feel really welcome anywhere. They stink and are for most humans just a tad too oggly. When Firebottom, the family dragon, crash-lands on the run-down rubbish tip of the small town of Smelliville, the Ogglies at once feel at home. And it's here they want to stay.
Recently orphaned, a young boy is taken in by his godmother who is shocked to realize that she can see the boy's imaginary friend: a flamboyant, French magician named Bogus.
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