Two dogs, Rowf and Snitter, struggle to survive in the countryside after escaping from an animal research laboratory. They are pursued by search parties and then the military after rumors spread that they could be carrying the bubonic plague.
In the future, two slaves in a distant galaxy escape prison and crash-land on a strange planet. They meet Zed, whose hospitality attempts to hide the fact they are to be hunted for sport. Armed only with knives and their wits, the girls must battle their way across the jungle to a hidden arms cache before Zed catches and kills them.
Prologue to the movie, showing the Whiskey Peak arc. Released as a new cut for the movie's TV showing on "Premium Saturday".
CIA agent Marcus is sent undercover to Detroit to take out an arms dealer and the head of the hedge fund that is financing him. His CIA backup has other plans and turns on him, and it's a fight to survive in a hospital and into the hedge fund vault.
Long ago, a fallen Makai Priestess named Higari became too powerful and after tampering with powers no one should wield, she had to be stopped and was eventually sealed away by another Makai Priest named Sougen. Using his body and his own life, he created the Tougen Flute and sealed Higari shortly after his death. However, through a special ritual, those who seek Higari's power can resurrect her by replaying eight notes on the Tougen Flute to undo Sougen's seal. In the present, while Kouga Saezima has travelled to the promised land (Garo: Soukoku no Maryu), two fallen priests,Jabi and Rekka, will attempt to return Higari.
In a warehouse area at night, a drunk chief engineer is stabbed to death by someone who whistles. After the break of dawn, two seamen join the crew of a rusty cargo ship Kaiyo Maru. One is a troublemaker with bad attitudes, Senkichi Nomura, who pursues an enemy in order to take revenge for his father's death. The other is Keizo Sasaki, a buff, eagle-eyed man on board for a certain mission.
After the death of his father Murat II, young Mehmet II ascends to the Ottoman throne. After braving internal and external enemies, he decides to complete what he was destined to do: Conquer Constantinople.
In this influential cult-classic animated film based on Japanese folklore, Susano is the youngest son of Izanagi and Izanami, the heavenly couple who created the Earth. Still a young boy, Susano is devastated by the passing away of his mother. Determined to find her despite the reprimands of his father, he embarks on a journey to find his brother and his sister for spiritual guidance.
During the Swedish invasion of Poland, the brave warrior Andrzej Kmicic, considered a traitor to the nation, fights for a country, redemption and love across the 17th-century Polish territories.
The Shamer's Daughter, Dina, with the magical power of compelling people to admit their most secret shame, must save her family with her newly found father. But he is a Blackmaster, with the power to make people see and believe things that aren't true, so Dina must deal with having inherited this horrible power, while forging a relationship with a father she fears and mistrusts.
A lovelorn pompous knight lashes out after losing a friendly bout with a rival classmate who's also betrothed to the teacher's daughter. Enraged, the estranged knight threatens his own clan who withholds a closely guarded family secret.
Set during the declining years of the Tokugawa shogunate, Shadow Hunters details the questionably noble exploits of three ronin who act as "Shadow Hunters". These three ronin are not your normal ornery ruffians who are looking for a drink, a broad and someone to jab a sword into, but are in fact former samurai who, rather than follow their destroyed fiefs and murdered masters into death via seppuku, have dedicated their combined sword prowess to stopping the government from raping its daimyos for valuable resources.
A tale of three Yakuza gamblers who traveled Japan during the samurai era living by their wits and sword skills. Told in 3 separate vignettes, each part tells the story of a different drifter’s life. Part 1: A man is on the run after killing two Hasshu Officials to avenge his Boss. He must make a life or death decision as he is asked to protect a gang from attack. Part 2: A pair of gamblers chased out of a crooked game must fight not only their pursuers, but the ghosts of their pasts as well. Part 3: A wanderer who wants to live according to the Yakuza Code, but is not sure that he can do so when asked to save a town from an evil official.
Four geologists are searching for diamonds in the wilderness of Siberia. After a long and tiresome journey they manage to find their luck and put the diamond mine on the map. The map must be delivered back to Moscow. But on the day of their departure a terrible forest fire wreaks havoc, and the geologists get trapped in the woods.
Four crazy antiheroes on the run. Their leader is the unworldly innocent, naive Marnie, a house cat who is not allowed to leave the house and only knows about real life from television
After the events of Ultra Galaxy Fight: The Destined Crossroad, Ultraman Regulos, together with a team of other Ultras, search for Ultraman Ribut and Sora through the galaxy.
After freeing a young Bedouin girl from her unjust imprisonment in Jerusalem, an Australian adventuress, together with her devoted police detective friend, begins to unravel a decade-old mystery concerning priceless emeralds, an ancient curse and the disappearance of the girl's mother and massacre of her tribe.
The parents of six-year-old Pavlik want to make an erudite out of their beloved son. They constantly force the boy to read a lot, study and achieve success. Mom and dad so want their son to be the first in everything. One day Pavlik comes to visit his grandmother in the village. Grandmother allows her grandson to go out alone for a walk. The walk turns into a fun journey for the young hero to Moscow...
The Goddess Venus is jealous of the beautiful human girl Psyche and blames her pet unicorn, Unico, as Psyche's source of good luck that keeps her from the harm of the goddess' cruel intentions. Unico has the amazing power to make anyone he meets happy. Whether it's because of his personality or the powers of his horn, no one knows. Venus has Unico banished, and the West Wind now takes Unico from one place and time to the next. Taken to a heavily polluted city, Unico meets a sickly girl named Chiko who is suffering because of the pollution of a nearby factory that darkens the entire sky. Unico then is determined to cheer her up, cure her, and destroy the nearby factory.
The cunning and wicked Urfin wants to become ruler of Magic Land. With an army of wooden soldiers, he captures the Emerald City and renames it ti Urfinville. He is all but ready to celebrate victory, when his plans are ruined by an ordinary girl named Dorothy, who arrives in Magic Land just at the right time. She must return home, but not before she helps her friends - the Scarecrow, the Tin Man, and new-brave Lion - defeat Urfin. And in order to do that, they need to find out who he really is.
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